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DEAL OR NO DEAL
A Goofy Gamers production created by Kevin Murtha	
	based on the hit game show on NBC

This is an excellent game that recreates the action and excitement of Deal or No Deal,
a game show on NBC. For those of you who don't already know the rules, they are as
follows: 
	There are 26 briefcases, each of which contains a different amount of money,
	from $1,000,000 to a penny, but no one knows how much is in each one. At
	the beginning of the game, the player selects a case to be their own - hoping
	to find the million dollars inside. They then begin to eliminate the remaining
	25 cases from the game, one at a time. When a case is removed from the
	game, its contents are displayed. After a number of cases are removed, (first
	6, then 5, 4, 3, 2, 1, 1, 1, 1) the banker gives you a monetary offer to buy your
	case. This value is based on the remaining values in the game and the odds
	of finding a large value. When he does, you have two options: to take his
	deal and quit the game, or to turn down his deal and keep opening cases.
	If all but one case (except yours) have been opened, and you still refuse the
	banker's deal, you may choose to either take what is in your case or to
	switch your case with the last one remaining.

Features:
	-Game play just like the real thing
	-Top ten high scores saved
	-Beautiful graphical interface
	-All this in only one file!

Keys:
	Several menus use the 'pause' command, so use ENTER for that. When
	prompted, enter the number of the case you want, and press ENTER.
	During the game, use the arrow keys to move the cursor and press ENTER
	when you've selected the case you want to open. When at the banker screen
	and at the "switch case?" screen, use the top row buttons (Y= to GRAPH) to
	make your selection. At any point in the game, you may view the scoreboard
	to check remaining values by pressing the '2nd' button.

Tech Info:
	-File size: 7848 bytes
	-Format: BASIC
	-Recommended free RAM (Other than program size): 5000 bytes

	Sorry, this program is NOT Mirage-compatible. Run it from the RAM through
	the Program Menu ('PRGM' button)
